Senior AAA Video Games Programmer
We're looking for several experienced Game Programmers who are eager to help us deliver the consistent level of quality and service our Wicked Witch business is renowned for across the globe.
You will join our growing team of developers and work on building various game features within Wicked Witch.
Key responsibilities:
- Working closely with producers, game designers and artists to implement game features using C++
- Testing, debugging, refining, optimising and maintaining game functionality on console and PC platforms.
- Staying up to date with new technologies and architectures
- Following Wicked-Witch standards and best practices
- Assisting and mentoring other programmers in your areas of expertise
Skills, Abilities
- Excellent programming skills in C++
- Unreal Engine, Custom Engine experience
- Excellent problem-solving skills
- Strong skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, etc.)
- Ability to write clear, maintainable code
- Demonstrated ability to create and deliver to deadlines
- Ability to work as part of a team
- Excellent written and verbal communication skills
- Good interpersonal skills and pleasant personality
- Ability to ramp up quickly with unfamiliar code bases or technical skills.
- A genuine enthusiasm and passion for the games industry
Please note, we are currently only able to consider Australian Citizens, Permanent Residents, and relevant unrestricted work visa holders. We do not currently offer sponsorship.
UI Designer - Video Games
As part of our expansion, we are seeking an experienced and versatile Senior or Mid-level UI/UX Designer to create beautiful, intuitive, and functional user interfaces for our broad range of PC and console projects.
Working closely with game designers and engineers, you will utilise the full gamut of your art, illustration and graphic design skills to craft and implement polished user experiences.
Responsibilities
- Create UX wireframes, storyboards and sketches to effectively communicate interaction and design ideas
- Assist in defining the look and feel of key user interfaces, and engage in all aspects of the design process to ensure there is consistency and respect for the artistic vision and quality standards of the game
- Produce clear and communicative mock-ups and design solutions
- Create finished UI assets – icons, typography etc
- Work with engineers and other team members in understanding the functionality necessary for implementing various interface / interaction solutions.
- Implement ideas in-engine from greybox to polished final pass
- Problem solve any visual issues that may arise throughout development
- Provide constructive feedback and guidance to other team members and effectively communicate ideas, concepts and concerns
- Explore new technologies and techniques to achieve best possible results
- Demonstrate a desire to learn and grow professionally
- Actively participate in discussions, creative brainstorms, troubleshooting
- Contribute towards a positive and supportive company culture
Requirements:
- Aprox. 5+ years of professional industry (Video Games) experience
- Exceptional interface art and graphic design skills
- Ability to work in a diverse range of styles
- Excellent time management skills
- Up-to-date with the latest UI trends, techniques, and technologies
- Proficient with industry standard tools like Photoshop and Illustrator, with a high capacity to learn new tools
- Excellent interpersonal skills
- A passion for games, an interest and awareness in the latest trends, tools, technology and approaches in creating content.
Bonus Skills
- Experience in AAA game development
- Familiar with Figma
- Experience in motion graphics, animation and creating in-engine VFX
- Current development experience with Unity, UE4 or UE5
- Traditional art / drawing / painting skill
Get in touch
Ready to bring your vision to life? Let's make magic happen and create something wicked together.